Welcome to the third and final article about our newly-released features. Our previous entries described our enhanced UI that your users will love and improvements to our rules engine that make your administrators happy. This third entry pops into the third dimension: we’ll talk about the 3D scene, and how it’s even more powerful than before.
Welcome to the second article about our new features that we just released. Last time we detailed the UI enhancements that we rolled out and this installment will focus on the improvements that we made to our back-end rules engine called Snap.
Here are a few of our favorite under-the-hood programming updates that will make your Snap code even more scalable and easier to maintain.
In this blog post, we’d like to introduce you to the new UI updates available in KBMax version 3.3. In future blog posts, we’ll cover the other enhancements: the enhanced Snap programming language and back-end infrastructure, as well as the new features in our 3D scenes.